Whether it’s pixel art tilesets or 3D textures, I’ve dabbled here and there. Most of this was designed for my games over the years.
Obligatory everything here is the intellectual property of James Attanasio – copyright (C) 2022 James Attanasio.
Grainy pixel art grass textures – grainy is good.
Made from scratch in GIMP.
Photo textures (diffuse maps for 3D models)
Taken from real world objects, then edited with GIMP to create seamlessly tiling diffuse maps
Photogrammetry PBR textures (made from 100s of photos per material)
Made with RealityCapture photogrammetry software – photos taken with a Sony A7RII
Card Game Artwork
I almost made this into a card game. Maybe I still will. But here’s the artwork, made from scratch in Photoshop.