Viddy Games. My first non-human love. I started making them when I was 13 on a groovy little program called Game Maker 7. These days I prefer Unity and the sharp third letter of the alphabet language.
In chronological order, here are the games (some more finished than others) that I’ve done in my life. 99% of the content I made myself from scratch, bar a couple of SFX here and there.
public bool interested;
if (interested == true) {
PleaseProceed();
}
PRESENT (RELEVANT)
Spiderbounce (2020)
My take on the endless vertical scroller. This one came so close to going up on Google Play. Maybe it will in the future.
Freeway Fever (2022 – hopefully)
Largely going to be kept under wraps until close to release. But this should be a good one.
PAST (JUST FOR FUN)
Blobble’s Quest (2011) – adventure platformer
Yeah, it looks pretty bad to me now. But I was 14. I think it looks alright.
Blobble’s Quest 2 (2012) – adventure platformer
I got better at graphics and programming.
Gems (2013) – puzzle platformer
A more cerebral take on platforming. And I discovered minimalism.
Drip-Drop (2014 – 2017)
If you’ve ever seen rain drops on a car window you’ll know what I mean.
Box Tumble (2020)
This one is punishingly hard. Can’t remember where I put the files so the screenshots are TBA.